Adepta Sororitas Squad

The shuttle's systems failed during the final approach. With no sign of rescue, the survivors must make their way through the Underhive if they're going to return to civilisation.

Squad Composition

Minimum 3 fighters.

Sister Superior

The squad may have 0-1 Superior.

Sister Famulous

The squad may have 0-1 Famulous.

Sister Hospitaller

The squad may have 0-1 Hospitaller.

Retributor

The squad may have 0-1 Retributor.

Battle Sisters

The squad may have any number of Battle Sisters.

Faithful

The squad may have any number of Faithful.

Sister Superior

160 credits

120+D6 experience

M WS BS S T W I A Ld
4 4 5 3 3 1 5 1 9

Weapons

Hand-to-Hand, Pistols, Basic, Special, Extra

Nerves of Steel

Adepta Sororitas are trained soldiers and have the Nerves of Steel skill for free.

Witch Hunter

An Adepta Sororitas directly affected by a Wyrd power must roll a Leadership test. If passed, she is unaffected by the power this turn.

Leader

If the Sister Superior is killed, this ability is passed on to her successor.
The leader can choose Stealth and Techno skills, and can use Special weapons.
If the leader is not down or broken, any fighter within 6" may use her Leadership for Leadership tests, and Initiative for Pinning tests.

Sister Famulous

80 credits

60+D6 experience

M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 9

Weapons

Hand-to-Hand, Pistols, Basic, Extra

Nerves of Steel

Adepta Sororitas are trained soldiers and have the Nerves of Steel skill for free.

Witch Hunter

An Adepta Sororitas directly affected by a Wyrd power must roll a Leadership test. If passed, she is unaffected by the power this turn.

Skilled Diplomat

When visiting the Trading Post, the Sister Famulous grants 1D3 rolls on the Rare Trade Chart.

Sister Hospitaller

150 credits

40+D6 experience

M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 8

Weapons

Hand-to-Hand, Pistols, Extra

Nerves of Steel

Adepta Sororitas are trained soldiers and have the Nerves of Steel skill for free.

Witch Hunter

An Adepta Sororitas directly affected by a Wyrd power must roll a Leadership test. If passed, she is unaffected by the power this turn.

Medic

A Sister Hospitaller is automatically equipped with a with a medi-pack and has the Medic skill for free.

Retributor

100 credits

80+D6 experience

M WS BS S T W I A Ld
4 3 4 3 3 1 4 1 8

Weapons

Hand-to-Hand, Pistols, Basic, Special, Heavy, Extra

Nerves of Steel

Adepta Sororitas are trained soldiers and have the Nerves of Steel skill for free.

Witch Hunter

An Adepta Sororitas directly affected by a Wyrd power must roll a Leadership test. If passed, she is unaffected by the power this turn.

Battle Sister

80 credits

50+D6 experience

M WS BS S T W I A Ld
4 3 4 3 3 1 4 1 8

Weapons

Hand-to-Hand, Pistols, Basic, Extra

Nerves of Steel

Adepta Sororitas are trained soldiers and have the Nerves of Steel skill for free.

Witch Hunter

An Adepta Sororitas directly affected by a Wyrd power must roll a Leadership test. If passed, she is unaffected by the power this turn.

Faithful

25 credits

0 experience

Even in the Underhive, there are many who follow the Imperial Creed. As word spreads that the Emperor's servants walk the Underhive, men and women flock to aid them.

M WS BS S T W I A Ld
4 2 2 3 3 1 3 1 6

Weapons

Hand-to-Hand, Pistols, Extra

Frateris Militia

Faithful may not be recruited at gang creation. Whenever you win a game, you may recruit up to D3 Faithful.

Equipment

When the squad is created, it may treat items on the Adepta Sororitas Supply Chain table as common items. After the squad's first battle, it may only treat items on the Hiver Supply Chain table as common items.

Skills

Agility Combat Ferocity Hive KenCitadel Journal 30, p46-53 Muscle Shooting Stealth Techno TradingGang War 5, p11-12
Superior Y Y Y N Y Y Y
Famulous Y Y N Y Y Y Y
Hospitaller Y Y N Y
Retributor Y Y Y N Y Y Y
Battle Sister Y Y Y N Y
Faithful Y Y

Recruitment

Cut off as they are, the Sister Superior, Sister Famulous, Sister Hospitaller, Retributor and Battle Sisters may only be recruited before the squad's first battle. The Faithful may only be recruited after the squad wins a battle.

Hired Guns may only be recruited if the squad includes a Sister Famulous, and no Wyrd or other mutant may be hired for any reason.

The Emperor Protects

Once per battle, a single Witch Hunter may gain the benefit of any one of the following Minor Wyrd Powers: Nullify Power, Zen Shootist, Lucky Aura, Healing Hands.

Territory

An Adepta Sororitas Squad relies on the aid of loyal worshippers of the Emperor as they make their way up the Underhive. After every battle, roll once on the Redemptionist Territories table. The squad does not need to assign a fighter to work the territory to gain the benefits.

As strangers to the Underhive the Adepta Sororitas cannot earn income by foraging, but receive enough food from loyalists to avoid starvation.

Leadership

If a Sister Superior dies, she passes her Leadership ability to the most experienced Battle Sister. If all Witch Hunters die, the surviving Faithful may become a Redemptionist Mob.

Capture

If an Adepta Sororitas Squad captures a Wyrd, Spook user, Scaly or fighter with a mutation, you may not exchange the captive - the other gang must attempt a rescue mission or allow the mutant to be put to death.

Any Redemptionist gang that captures a Witch Hunter will release her unharmed - treat the result as a Full Recovery. If a Witch Hunter is captured and you cannot secure her release through exchange, you must attempt a rescue.